It all started with design. Awards came through that and creative direction, whilst the gaze was cast further afield. To literature, film, art and criticism. Now they all roll into one. Now I try to build a space of perception, of questions, of narratives, of people.
We're all looking for and creating our own stories, whether through images, content or spaces, so I set up a design-led studio to develop 360º creative thinking around experience and narrative led projects.
S.O.U.L. is a world-building ongoing (and kind of opensource) project and novel that explores virtual reality as a theoretical space. At it's core is the novel that is nearing completion. Other things have spun off its central concepts, collaborations, film scripts and more.